#
# BSD 3-Clause License
#
# Copyright (c) 2018, Oleg Malyavkin
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@tool
extends EditorPlugin

var dock


func _enter_tree():
	# Initialization of the plugin goes here
	# First load the dock scene and instance it:
	dock = preload("res://addons/protobuf/protobuf_ui_dock.tscn").instantiate()

	# Add the loaded scene to the docks:
	add_control_to_dock(DOCK_SLOT_LEFT_BR, dock)
	# Note that LEFT_UL means the left of the editor, upper-left dock


func _exit_tree():
	# Clean-up of the plugin goes here
	# Remove the scene from the docks:
	remove_control_from_docks(dock)  # Remove the dock
	dock.free()  # Erase the control from the memory
